Battles October Patch Notes
by on 10/17/2025
44 (1.0.6) Oct 23, 2025
General Balance
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All Legendary cards received a 5% overall power reduction to better align their strength with Epic cards.
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Legendary Heroes now have a longer respawn time (from 15 to 20 seconds).
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Matchmaking in the Stadium has been adjusted to allow for a greater medal difference between potential opponents.
Heroes
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Beresad:
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Base attack damage reduced.
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Damage-over-time effects reduced.
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HP Reduced.
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Cooldowns for Dragon Spawn, Obliterate, and Death Tax abilities have been slightly decreased.
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Fear the Dragon duration reduced.
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Dragon Spawn Dark Golem damage reduced and HP increased.
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Obliterate damage increased.
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Death Tax gold percentage slightly increased.
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Ashbite:
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Burn effect duration and damage reduced.
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Blazing Breath damage was slightly reduced.
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Feast damage was slightly increased.
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Wildfire Barrage damage was slightly increased.
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Scorching Meteors damage and cooldown increased.
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Vesper:
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Health, Armor, and Ranged Attack Speed have been increased.
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Melee attack speed slightly reduced.
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Arrow to the Knee cooldown increased and damage reduced.
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Ricochet damage and cooldown reduced.
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Martial Flourish damage reduced and cooldown increased.
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Ingvar:
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Increased melee damage.
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Viking Rage cooldown was reduced.
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Ancestor Call cooldown was reduced.
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Alleria, Elora: These heroes have had their respawn time reduced (from 15 to 10 seconds).
Towers
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Tesla (All Levels): Base damage and Circuit damage have been increased at all card levels.
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Sorcerer: Curse skill duration increased at all levels. Polymorph skill cost reduced, with its base cooldown slightly increased.
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Battle Mecha (All Levels): Attack cooldown increased, but base damage was improved. At Level 3, the Wasp Missile cooldown was increased and price raised, though its damage was significantly boosted. Waste Disposal cost slightly increased.
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Death Rider (Necromancer): Can now be affected by the Polymorph ability.
Boosters
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Players now receive identical booster choices on the first wave, ensuring a symmetrical and fair start.
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Several powerful boosters, including Call of the Dragon, Thunderbird, and Flying Golems, have been nerfed, particularly in the early waves.
Economy
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The number of matches required to unlock a Battle Chest has been reduced from 10 to 8.
Events
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The Summon Rift banner will change to the Necromancer tower to give every player a chance to get it as f2p.
Bug Fixes
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Fixed a bug where units returning from a Polymorph state were weaker than intended.
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Fixed a bug that prevented Beresad's Infantry Endurance perk from working correctly.
43 (1.0.5) Oct 16, 2025
Bug Fixes:
- Sudden in-game crash related to Beresad and instant-kill effects, mostly occurring on Bandits Arena.
- Purchase flow and communication refinements for a smoother transaction experience.
- Crash occurring after closing the app.
- Localization issue causing Alleria’s description to display incorrectly.
- Other stability improvements
42 (1.0.4) Oct 14, 2025
Bug Fixes
- Crash when clicking Cancel on a match (an Onslaught event remained stuck).,
- Exploit where players could disconnect and still gain trophies.,
- Infinite loading issue after tutorial.,
- Crash when opening the leaderboard before visiting the Trophy Road.,
- Crash when tapping the “+” symbol without first opening the Shop.,
- Missions’ end date and progress reload issues.
40 (1.0.2) Oct 10, 2025
Bug Fixes
- Stability improvements
39 (1.0.1) Oct 9, 2025
Metagame
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Max Card Level was increased to 15
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Max Player Level was increased to 70
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Maxed cards drawn in chests now give a gold amount per copy
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5 gold per Common, 30 gold per Rare, 300 gold per Epic, 10000 gold per Legendary
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Battle Chests now have increased Legendary chances and also provide Event Tickets
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Daily and Weekly Mission rewards were changed. They now also give Event Tickets.
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Trophy Road rewards were updated
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750 Trophies now give Event Tickets
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950 Trophies now give 20 Gems
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Towers
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Tesla: Damage significantly reduced, but Thunder stun duration increased.
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Rangers Hideout (Verdant Defenders): Slightly increased health and cooldown; pack size increased back to 3 Wulf Ents.
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Death Rider: Cooldown slightly reduced.
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General Attack Damage Scaling: Revamped scaling for many tower and hero attacking skills to better match unit health progression.
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Hunter Outpost: Hunting Eagle attack cooldown reduced.
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Glacial Druid: Frost Path slow percentage reduced; Ice Storm cost increased and duration decreased. Frost Giant nerfed overall.
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Battle Mecha (All Levels): Legendary Skill (Proximity Mines) cooldown significantly increased, extra mine removed, and damage reduced. A global limit for mines on the stage was implemented. Missile price increased and damage greatly reduced.
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Royal Archers: Armor Piercer skill damage significantly increased.
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General Scaling Overhaul: Decreased extra strength per card rarity and adjusted scaling for higher Arena difficulties and Booster levels.
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Barracks: Received an overall buff to improve viability.
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General Stun Tower: Power nerfed.
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Dwarven Artillery: Damage increased, but T.A.R. stun duration reduced.
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Archery Scouts: Buffed HP, base damage, target practice damage, critical hit chance.
Heroes
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Ashbite: Legendary Skill (Scorching Meteors) damage reduced.
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Eiskalt: Attack cooldown increased and damage slightly adjusted. Legendary Skill cooldown reduced but duration decreased; slow duration increased.
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Alleria: Slight buff to HP and damage
Boosters
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Mighty Towers: Power level-up percentages at levels 2+ have been reduced.
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Warmadillos: Levels 2 and 3 slightly buffed, level 4 nerfed.
Spells
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Damage spells have received a general nerf to their damage output and cooldowns.
Bug Fixes
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Fixed a critical bug where all tower damage buffs (e.g., from Dierdre, Mighty Towers booster) were being applied double, significantly reducing unintended power.
