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Announcements

Battles April Patch Notes

by Patricia Mazzei on 4/22/2026

 

April 22nd, 2026

Beresad is leaving the Summon Rift once again, making way for the cunning arbalists of the Crossbow Fort!

 

BALANCE CHANGES

Malik
• Earthquake now only triggers when landing near enemies
• Earthquake damage increased 5%

Ashbite
• Wildfire Barrage min/max damage: increased 166.7% / 140.0%
• Wildfire Barrage cooldown: 24 → 25
• Scorching Meteors min/max damage: increased 16.7% / 14.3%
• Scorching Meteors DoT: increased 2.7% / 58.4%
• Scorching Meteors duration: 5 → 4
• Basic attack min/max damage: increased 8.7%
• Basic attack DoT: increased 300.0% / 366.7%
• Basic attack DoT duration: increased 60.0%
• Basic attack cooldown: 1.6 → 1.7
• Blazing Breath min/max damage: increased 16.7% / 25.0%
• Feast min/max damage: increased 133.3% / 60.0%
• HP: decreased 6.1%

Bonehart
• Wyvern HP: decreased 23.3%
• Wyvern DoT: decreased 44.4% / 36.4%
• Spire Force perk: 8% → 3%

Elora
• Frozen Trail min/max damage: increased 50.0% / 15.4%
• Frozen Trail speed increase: increased 16.7%
• Ranged attack min/max damage: increased 10.5% / 7.0%
• Invader Fatigue: -3% → -5%
• Respawn time: 15 → 10

Ingvar
• Viking Range range: 100 → 70
• Viking Range min/max damage: increased 25.1% / 30.1%
• Ancestors HP: increased 28.6%
• Bear form regeneration improved to scale better with card level

Magnus
• Arcane Storm cooldown: 17 → 21

Cursed Vines
• DoT min/max: increased 5.9% / 15.8%

Musketeers
• Sniper Shots min/max damage: increased 11.1% / 25.0%
• Sniper Shots instakill chance: 4% → 2% at level 1, no longer scales with card level
• Shrapnel Shots damage area: 95 → 65

 

BUG FIXES

• Beresad's Fear duration at level 15 now correctly lasts 6.4 seconds
• Bonehart's Wyvern death cloud no longer prevents wave completion
• Bonehart's Disease Nova now triggers correctly with all creeps
• Onslaught: Bonehart's Wyverns now die when timer runs out
• Bonehart can no longer be turned into a creep by Dark Priest
• Bonehart's respawn point can now be set correctly while dead
• Malik's silence no longer interrupts barracks respawns
• Sorcerer's golem no longer instantly dies upon respawning
• Blazing Gem no longer restarts attack when stunned while protected by Battle Mecha

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