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Announcements

Battles May Patch Notes

by Patricia Mazzei on 5/6/2026

 

May 27, 2026
 

  • Rocket Gunners
    • Sting Missiles - max dmg: decreased 52.4%
    • Sting Missiles - min dmg: decreased 52.4%
       
  • Blazing Gem
    • Basic Attack - Range: changed from 1.75 to 1.85
    • Basic Attack (level 1) - max dmg: increased 12.5%
    • Basic Attack (level 1) - min dmg: increased 12.5% 
    • Basic Attack (level 2) - max dmg: increased 7.4%
    • Basic Attack (level 2) - min dmg: increased 7.4% 
       
  • Aegion
    • Melee attack - max dmg: increased 34.6%
    • Melee attack - min dmg: increased 22.2%
    • Sacred Shield - Cooldown: changed from 25 to 21
    • Sacred Shield should now only trigger with a minimum of 2 enemies nearby.
    • Airstrike Shield - max dmg: increased 21.5%
    • Airstrike Shield - min dmg: increased 25.1%
    • Perk - armor increase percentage: changed from 1 to 3
    • Armor: changed from 80 to 85
       
  • Asra
    • Spider Bite - Cooldown: changed from 28 to 24
       
  • Fallen Order
    • Cooldown: changed from 27 to 25
    • HP: increased 11.6%

 

May 20, 2026

  • The first legendary spell makes its way to the Summon Rift! Solar Blast joins the battle as Twilight Longbows leave once again.
     
  • Musketeers
    •  Sniper Shots - max dmg: decreased 20.0%
    • Sniper Shots - min dmg: decreased 12.5%
  • DWAARP
    • Furnace Blast - max DOT: increased 500%
    • Furnace Blast - min DOT: increased 500%
  • Hunter Outpost
    • Hunting Eagle (defensive) - Speed: changed from 1.5 to 3.5
  • Royal Archers
    • Rapacious Eagle - max dmg: increased 14.8%
    • Rapacious Eagle - min dmg: increased 14.8%
    • Armor Piercer - max dmg: increased 5.0%
    • Armor Piercer - min dmg: increased 5.0%
    • Armor Piercer - Cooldown: changed from 25 to 18
    • Armor Piercer - Duration: changed from 3 to 6
    • Armor Piercer should now only target enemies with physical armor
       
  • Card information: All instances of Damage over Time should now display their Damage per second and total duration

 

May 6, 2026

  • Kingdom Pass Season 2 is here - and it's bringing the Sandworm Hollow as the new exclusive Pass card!
  • The Kingdom Pass now has its own Season Rift! Roll for the exclusive card using Crystals, even if you don't have the premium pass! 
  • Twilight Longbows return to the Summon Rift, as the Crossbow Fort leaves its spot!
  • Leagues get a number of changes, including reducing their number from 5 to 3, improved matchmaking, and more!
    • There are now 3 Leagues instead of the previous 5, in order to improve chances of matching human opponents.
    • The number of reward steps inside each league is increased.
    • Matchmaking in Leagues is now based on Player level and deck level instead of medals, in order to ensure fairer matches.
    • There are now caps on minimal and maximum earned/lost medals to account for extreme Medal differences in matchmaking.
    • At the start of each season, all players will be placed at 0 medals in the starting league (Gold).
    • Each day, all League matches will be played on a single terrain's maps.
  • Multiple other bugfixes and improvements.

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